The Grey School

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GSW Clock Tower
11 Dec 2023, 2:52 pm

Department of Wizardry Class Listing

Please note: Classes that are required are listed with a red title and asterisk.


Wizardry 100: Becoming an Apprentice
Credits: 3
Level: 1
Instructor: "Headmaster Kingsley"
Class Description:

Greetings Apprentice Wizard! In Wizardry 100: Becoming an Apprentice, you will acquire your magickal Journal, see Synchronicity, and learn the Rules of Wizardry. In addition, this class will also teach you how to set your feet on the the path of Wizardry, and prepare you for that which lies ahead.

*This class is open exclusively to Apprentices. Magisters will not be accepted.*


Required Materials: You will need a New, unused Journal for this class
Estimated Completion Time: One Month
Prerequisites: This class is only open to Apprentices.

Safety Precautions: There is hardly any danger at all in this class...
Included Lessons:

Wizardry 200: Scrolls and Service
Credits: 3
Level: 2
Instructor: "Headmaster Kingsley"
Class Description:

This class provides the next steps in your path of Apprenticeship, builds on the information presented in Wizardry 100, and explores new concepts as well. Here you'll journey to learn about a cornerstone of Wizardry, expand on the magick journal, learn to plan projects and experiments, assemble a Wizard’s kit, and more. Not only this, Wizardry 200 will encourage you to think about and analyze your own personal journey along the Wizard's path and provide you with an opportunity to make some Wizardly lessons of your own.

*This class is open exclusively to Apprentices. Magisters will not be accepted.* 


Required Materials: Grimoire for the Apprentice Wizard. You will also need a bag, pack, or some kind of carry-device for your “Wizard’s kit,” as well as items to tuck inside. You will need some way to take a­t least one photograph: a camera, cell phone, or tablet/computer camera will work.

Estimated Completion Time: 4 -6 weeks
Prerequisites: This class is only open to Apprentices. You must be at least L2 and must have passed the required L1 classes before signing up for Wizardry 200
Safety Precautions: None.­
Included Lessons:

Wizardry 300: The Retreat
Credits: 2
Level: 3
Instructor: "Dean Meighen"
Class Description:

Throughout history, people have withdrawn (retreated) from the world around them for short periods, in order to contemplate problems, focus energy, or engage in spiritual growth. In this class you—a Third Year Wizard—will study the idea of the personal retreat. You will plan a personal retreat experience, which will be tailored around your real-life situation and individual needs. Finally, you will engage in your personal retreat. Throughout this process, you will come to understand the value of retreat in your personal life and in your growth as a Wizard.


*This class is open exclusively to Apprentices. Magisters will not be accepted.*



Required Materials: None.
Estimated Completion Time: 4 weeks
Prerequisites: This class is only open to Apprentices. You must be at L3 and must have passed the required L2 classes before signing up for this lesson.
Safety Precautions: None.
Included Lessons:

Wizardry 400: Wizards Don't Whine
Credits: 2
Level: 4
Instructor: Adeptus Oberon Zell-Ravenheart
Class Description:

If we are going to take our lives seriously then we must take responsible for what we are creating in those lives. This class takes a look at the power of creation we use to shape the world around us. It looks at the responsibilities we accept when we walk in a wizardly way, not just to ourselves but also those around us. Finally, there are simple exercises for the Apprentice to do in order to help them stay focused on their path. 

*This class is open exclusively to Apprentices. Magisters will not be accepted.* 


Required Materials: There are no required textbooks or materials.
Estimated Completion Time: Approximately 4 weeks.
Prerequisites: This class is only open to Apprentices. You must be at L4 and must have passed the required L3 classes before signing up for this lesson.
Safety Precautions: There are no safety warnings, but the Grey School of Wizardry is not responsible for any misuse of the information presented in this class.
Included Lessons:

Colors of Magick
Credits: 2
Level: 1
Instructor: Adeptus Oberon Zell-Ravenheart
Class Description:

This class introduces each of the sixteen colors of magick at the Grey School of Wizardry, describing the type of magick found therein, types of classes that can be taken in each ­department, and how the department relates to the practice of wizardry. It also describes the roles of each type of wizardry in the broader world.

The class also contains valuable information for the new student regarding Journeyman and Magister requirements.  The course concludes with a brief rite of Self-Dedication to honor this important beginning.

Course Objectives

During this class, the student will have the opportunity to:
  • Learn about the "spectrum of magick"  and the departments of study developed by Headmaster Oberon Zell-Ravenheart for The Grey School of Wizardry.
  • Gain an understanding of what is taught in each of the sixteen departments and what wizards of each color are interested in.
  • Discover the areas of study that best fit his or her interests, personality, and learning style.
  • Select several level one classes of interest and an initial color of magick to pursue.
  • Have the opportunity to discover new areas of interest.
  • Learn about the requirements for a Journeyman letter.
  • Ask questions about the school.

Required Materials:

Zell-Ravenheart, Oberon. Grimoire for the Apprentice Wizard. Franklin Lakes, NJ: New Page Books, 2004. Print. 


Estimated Completion Time: 2-3 Weeks
Prerequisites: None
Safety Precautions: None
Included Lessons:

So You Want to be an Indigo Wizard?
Credits: 3
Level: 1
Instructor: "Headmaster Kingsley"
Class Description: Do you feel yourself drawn to the deep twilight blue of the Wizardry Department? That is indigo, a color on the cusp between day and night, waking and sleeping. The Indigo wizard pursues wisdom through the in-between spaces; by pondering the records of our ancestors (history of magick) and by thinking philosophically. The word "philosophy" comes from the Greek words "philo," meaning lover, and "sophia," meaning Wisdom. In this class you will consider what it means to be wise. You will face the deep questions at the root of all wizardry, and fall in love with the smartest girl in the pantheon, the goddess Sophia.
Required Materials:
  • You will need to acquire a small piece of lapis lazuli.

Estimated Completion Time: 5 weeks
Prerequisites: No Prerequisites
Safety Precautions: There is zero Deadly Peril in this class.
Included Lessons:

Wizardry 100: Becoming an Apprentice [Physical Class]
Credits: 3
Level: 1
Instructor: "Headmaster Kingsley"
Class Description:

THIS CLASS IS FOR THOSE ATTENDING IN-PERSON AT THE GSW PHYSICAL CAMPUS. 

Dates: May 12-14 and September 15-17 2023

This class requires additional tuition to be paid at https://www.greyschool.net/tuition  before being accepted.


Greetings Apprentice Wizard! In Wizardry 100: Becoming an Apprentice, you will acquire your magickal Journal, see Synchronicity, and learn the Rules of Wizardry. In addition, this class will also teach you how to set your feet on the the path of Wizardry, and prepare you for that which lies ahead.

*This class is open exclusively to Apprentices. Magisters will not be accepted.*

 


Required Materials:
  • A Journal
  • Sleeping Bag(optional but encouraged!)
  • Sense pf Adventure

Estimated Completion Time: 3 days
Prerequisites:
Safety Precautions: This class takes place in-person and on a physical campus. Apprentices must have a signed release form before beginning studies.

Included Lessons:

Wizardry 101: Wizardly Perspective
Credits: 2
Level: 1
Instructor: "Headmaster Kingsley"
Class Description: This class seeks to provide the Apprentice with the skills they need to hone their perceptions and understandings alike. Here one will learn not only how to listen like a Wizard, but how to ponder, and see like a Wizard as well. This class continues and builds on the concepts expressed in "Wizardry 100: Becoming an Apprentice."

Required Materials: Grimoire for the Apprentice Wizard, your Wizard's Journal begun in "Wizardry 100: Becoming an Apprentice." 
Estimated Completion Time: 4 weeks
Prerequisites: Wizardry 100: Becoming an Apprentice.
Safety Precautions: There is little to no danger in this class.
Included Lessons:

Wizardry 102: Foundations of Critical Thinking
Credits: 3
Level: 1
Instructor: "Headmaster Kingsley"
Class Description: This course is an introduction to critical thinking, aimed at helping students develop the skills necessary for effective reasoning and problem-solving. The course covers the foundations of critical thinking, including the nature of arguments, logical fallacies, and the art of asking questions. Through real-world examples and practical applications, students learn how to evaluate arguments, identify common fallacies, and analyze sources of information. The course also emphasizes the importance of questioning assumptions, considering alternative perspectives, and reflecting on one's own beliefs. Upon completion of the course, students should be able to think critically about complex issues, engage in meaningful conversations, and make well-reasoned decisions based on evidence and sound reasoning.
Required Materials: None
Estimated Completion Time: 1 - 2 weeks
Prerequisites: None
Safety Precautions: None
Included Lessons:

Wizards in Animated Movies
Credits: 1
Level: 1
Instructor: "Dean Stefanowicz"
Class Description:

Many movies tell stories that concern magick and Wizards. The goal of this class is to explore such portrayals in animation, viewing your choice of 3 films from a list of choices.This class deals with the creativity and the interpretation of magick and wizardry instead. The idea is for you to start thinking about Wizards and magick, what they mean to culture, and what they mean to you.


Required Materials: You will be required to watch 3 films.These films should be widely available on DVD or streaming services.

Estimated Completion Time: 1 - 2 weeks
Prerequisites: None.
Safety Precautions:
Included Lessons:

Introduction to Druidry
Credits: 2
Level: 2
Instructor: "Dean Lafountain"
Class Description: This class starts with the history of the Druids in early Celtic periods and finishes with a look at the Druids of today.
Required Materials: Access to the Internet to further research sources.
Estimated Completion Time: 3 weeks
Prerequisites: None.
Safety Precautions: None.
Included Lessons:

Santa Claus: A Global Wizard
Credits: 2
Level: 2
Instructor: "Instructor Ferraz"
Class Description: This class explores many of the more popular traditions surrounding the life and adventures of one of our world's most famous and powerful wizards, St. Nicholas (Santa Claus). 
Required Materials: None
Estimated Completion Time: 4 Weeks
Prerequisites: None
Safety Precautions: None
Included Lessons:

Wizard House
Credits: 3
Level: 2
Instructor: "Dean Ravensong"
Class Description:

“Wizard House” will guide you to create a home environment that inspires and empowers you by using a step by step method to evaluate, imagine, energize, cleanse, bless, empower, and ultimately transform your living space, using magick and design. Whether your living space is as small as a closet under the stairs or a sprawling manor on top of a hill, these simple changes to your home environment will have a significant positive impact on your magickal life.  

Written by Rowan Starr © 2012- all rights to the author and permission given to GSW to use as a class only. No permission is given to copy any part of the class except with written permission by Rowan Starr. 

The Guide
Lesson #1 House of Dreams
Lesson #2 My Wizard House
Lesson #3 House Energy
Lesson #4 Cleanse and Bless
Lesson #5 Empowerment Through Design
Lesson #6 The Mundane and The Sacred
Lesson #7 Transformation
Bonus Room


Required Materials: Grimoire for the Apprentice Wizard and access to a digital camera to submit photos
Estimated Completion Time: Seven Weeks- one week per lesson or more
Prerequisites:

Safety Precautions:

Included Lessons:

Art Appreciation for the Wizard
Credits: 3
Level: 3
Instructor: "Dean Kayser"
Class Description: Art, in its many forms, can and should compliment any wizard’s magickal workings. Not only can it help decorate the walls of a room, art can expand the mind, foster critical thinking, help define and refine opinions, and spark deeper meditation.

In this course we will focus on the fine art of paintings, both classics and modern work. One must u­nderstand the foundations of art to appreciate the artist’s point-of-view when he or she deviates from that foundation. It will serve apprentice wizards well to know why they like a piece of art, rather than just that they like it!­­­
Required Materials: A computer good enough to view pictures.  Paper, colored pencils or crayons or pens, a scann­er, or other ability to send a picture to the instructor.
Estimated Completion Time: 4 to 6 weeks
Prerequisites: None­.
Safety Precautions: None. It is a fact that many pieces of fine art contain nude subjects; every attempt will be made to avoid using them as an example in deference to our youth students, but in some cases that might not be possible. Please contact the instruc­tor if you have any concerns for alternative ideas.
Included Lessons:

The Invisible Wizard
Credits: 2
Level: 3
Instructor: "Headmaster Kingsley"
Class Description: The wizard moves in the shadows, disappears into the landscape, and emerges as in a dream. In this class the apprentice wizard will learn the principles and applications of invisibility.
Required Materials:

19 photos and 1 video link illustrate various aspects of invisibility.


Estimated Completion Time: 4 weeks
Prerequisites: None.
Safety Precautions:
Included Lessons:

World-walking 301: Wizards of Other Worlds
Credits: 3
Level: 3
Instructor: "Headmaster Kingsley"
Class Description: In this class you will be introduced to some of the many wizards and realms of magick that have come out of what we consider the "fantasy" genre. This class is designed to give you an overview of what world-walking is, and a small glimpse at some of the wizards of the many worlds that surround us. You will also get the chance to enter some of these worlds yourself, and perhaps get to know a few of these wonderful wizards yourself!
Required Materials: Access to one of the books and one of the movies from the lists provided. If you want to use different material, message me and we can discuss it. I'm certainly open-minded!
Estimated Completion Time: 3-4 weeks
Prerequisites: None.
Safety Precautions: None.
Included Lessons:

Optical Illusions: The Wizard’s Eye
Credits: 2
Level: 4
Instructor: "Headmaster Kingsley"
Class Description: Optical illusions—the literal act of believing we see something that really isn't there—have long been an object of human fascination. In this class, you'll learn something about how your brain and eye work together to create perception. You'll then examine the nature of th­e optical illusion, and think about whether or not you really can believe your eyes. If you've ever thought to yourself, "I know it when I see it," this class is for you.
Required Materials: Grimoire for the Apprentice Wizard and Companion for the Apprentice Wizard. You'll need a portable timer. You'll also need drawing materi­als.  You also need normal binocular vision in order to take this class—this means you must have two healthy eyes that track together.
Estimated Completion Time: 1 month
Prerequisites: None.­
Safety Precautions: Completing th­is class involves viewing many different optical illusions, a number of which are in motion when viewed. For people with epilepsy or certain neurological disorders, this sort of provocative light movement can trigger epileptic seizures and faintness. Please do not take this class if you feel you might be at risk for this kind of reaction.
Included Lessons:

Oaths, Pledges and Bonds - This class is not accepting students at this time.
Credits: 2
Level: 6
Instructor: "Headmaster Kingsley"
Class Description: The class provides an overview of the meaning and usages of pledges, oaths, bonds, and vows and the power that they hold.
Required Materials: Grimoire for the Apprentice Wizard, Access to Diane Duane’s “Young Wizards” series of books
Estimated Completion Time: 2-3 weeks
Prerequisites: None.
Safety Precautions: None.
Included Lessons:

Wizardry 600: The Wizard's Staff
Credits: 3
Level: 6
Instructor: "Headmaster Kingsley"
Class Description:

In this Class the Wizard will learn the secrets to creating their own wizardly Verendrum!

*This class is open exclusively to Apprentices. Magisters will not be accepted.* 


Required Materials: You will need Carving Tools, access to a saw, Sandpaper (fine and rough), Safety goggles, gloves, and a face mask.
Estimated Completion Time: Two Months or More
Prerequisites: This class is only open to Apprentices. You must be at L6 and have passed  Wizardry 100,Wizardry 200, Wizardry 300, Wizardry 400, and Wizardry 500 before signing up for this lesson.
Safety Precautions: Use of sharp tools and burning implements is required. Safety goggles and gloves are strongly advised.

Included Lessons:

Wizardry 799A: Practicum Lecture
Credits: 2
Level: 7
Instructor: "Headmaster Kingsley"
Class Description: You have nearly completed your major in Wizardry. This Practicum Lecture Class, along with the Practicum Lab Class, will be your final step toward your Major. Here, you will synth­esize all of the knowledge attained while studying to be an Indigo Wizard, and you will prepare to embark on your Journeyman adventure. While taking the class, you will interact one-on-one with your Professor, and explore how to move from classroom knowledge to real-life application in your chosen field of interest.

Note: You must enroll in both sections at the same time: the Practicum Lecture 799A, and the Practicum Lab 799B. This class does not accept magister students, as it is the culmination of the course of studies of the Apprentice Program.
Required Materials: Grimoire for the Apprentice Wizard and Companion for the Apprentice Wizard, by Oberon Zell-Ravenheart.­
Estimated Completion Time: Estimated time for completion: 8 to 12 weeks.
Prerequisites: You must be at Level 7 of your studies and have completed all required classes for the Wizardry Major before enrolling in this class. Magister students will n­ot be accepted.
Safety Precautions: None.­
Included Lessons:

Wizardry 799B: Practicum Lab
Credits: 3
Level: 7
Instructor: "Headmaster Kingsley"
Class Description: You have nearly completed your major in Wizardry. This Practicum Lab Class, along with the Practicum Lecture Class, will be your final step toward your Major. Here, you will synthesize all of the knowledge attained while studying to be an Indigo Wizar­d, and you will prepare to embark on your Journeyman adventure. While taking the class, you will interact one-on-one with your Professor, and you will plan and execute a unique project in your chosen field of interest.

Note: You must enroll in both sections at the same time: the Practicum Lecture 799A, and the Practicum Lab 799B. This class does not accept magister students, as it is the culmination of the course of studies of the Apprentice Program.
Required Materials: None.
Estimated Completion Time: Estimated time for completion: 8 to 12 weeks.
Prerequisites: You must be at Level 7 of your studies and have completed all required classes for the Wizardry Major before enrolling in this class. Magister students will not be accepted.­
Safety Precautions: None.­
Included Lessons:

Arch-Class: The Fourth Rule - This class is not accepting students at this time.
Credits: 3
Level: 8
Instructor: "Headmaster Kingsley"
Class Description: Here in the Journeymen will learn the last of the Wizard's Rules as they prepare to venture forth on their journey. The Fourth Rule can be a dangerous in the hands of fools, or the uninitiated, and as such is only for the Wizard who has Graduated from their Apprenticeship at GSW. 
Required Materials:

Your Wizardry Journal 


Estimated Completion Time: One Month
Prerequisites:
Graduation into Journeymanship
Safety Precautions: The material in this class can pose a grave threat to the wielder if handled improperly. Exercise best judgement when utilizing this knowledge.
Included Lessons:

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